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 Podcast #4 (História dos Games)

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Data de inscrição : 18/07/2007
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MensagemAssunto: Podcast #4 (História dos Games)   Podcast #4 (História dos Games) EmptySex Jul 08, 2011 10:03 pm

Nome:
Número: 04
Dia de estréia:
Tipo: Video
Estimativa de duração: 03 partes com uma hora de duração cada que serão publicadas a cada 07 dias.

Citação :
Parte 1: Primeira e Segunda geração (Magnavox, Odyssey/ Atari)
Parte 2: Terceira e Quarta geração (8bits/16bits)
Parte 3: Quinta e Sexta geração (32bits e N64/"128bits")


PARTICIPANTES CONFIRMADOS
Primeira Parte
Segunda Parte
Terceira parte











Bom, a premissa é bem direta, logo, vamos ver o modo de organização:

Dividiremos os blocos em gerações. Temos 7 delas, mas não vejo muito nacessidade em explorar a sétima.

O podcast consistirá em uma profunda pesquisa com dados históricos importantes que não são muito divulgados, além de fatos e histórias curiosas.

Precisamos também de depoimentos em voz previamente gravados de jogadores de cada geração, para deixar o podcast mais interativo.

Eu e Melkor estavamos conversando sobre pegar alguma participação especial e a idéia inicial foi de procurar o Cristiano Gualda (Stargame- Multishow) para trocar algumas palavras. Vamos ver isso aí.

Deixem idéias e vamos desenvolver o podcast melhor.
Começarei a escrever a pauta no Google Docs a assim que tiver algo bom, compartilho aqui.
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MensagemAssunto: Re: Podcast #4 (História dos Games)   Podcast #4 (História dos Games) EmptySex Jul 08, 2011 10:13 pm

A primeira parte pode ficar um pouco comprometida pois as pessoas que vão ouvir não parecem ficar muito interessadas nas velharias. A estratégia é falar de histórias interessantes, desde a falta de moedas em Tóquio devido aos arcades, passando pela máquina que dava choques em quem perdesse ao funeral de cartuchos de Atari 2600 no deserto. A chave será explorar a fundo os fatos para que possamos nos diferir de outros possíveis podcasts.

Quaisquer matérias interessantes e obscuras que acharem, postem aqui.
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MensagemAssunto: Re: Podcast #4 (História dos Games)   Podcast #4 (História dos Games) EmptySex Jul 08, 2011 10:27 pm

Estava pensando em colocar o fator diversão da seguinte forma: Em cada geração cada participante (incluindo as participações em voz gravadas previamente) falam quais 3 jogos mais importantes na opinião delas. Em seguida colocamos alguma espécie de música do Pião da Casa própria onde abrimos um envelope imaginário e revelamos de fato quais jogos mais importantes de cada geração (aqueles que mais venderam). Em seguida comentamos quais jogos tecnologicamente e artisticamente foram mais importantes em nossa opinião.
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The Father Of Video Games Fled Nazis, Then Took All Their Guns









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By Luke Plunkett on May 3, 2011 at 2:00 PM





Podcast #4 (História dos Games) 500x_baer1Ralph
Baer is widely acknowledged to be the “father of video games”, thanks
to his work in the 1960s pioneering the device that would become the
Magnavox Odyssey, the world’s first ever video game console.
Unlike most men and women in the industry today, though, his
background is not that of a comfortable middle-class kid. No, Baer’s
early years were a little more exciting.
Ralph H. Baer was born on March 8, 1922 to Jewish parents in the town
of Pirmasens in south-west Germany. This was an… inopportune time to be
growing up Jewish in Germany, as Baer’s early years run parallel to the
rise to power of the National Socialist Party.
In 1933, Baer was expelled from his school. Not because he was a
trouble-maker or a bad student, but simply because he was Jewish. Forced
to transfer to a new, all-Jewish campus, it was quickly becoming clear
that Germany was becoming an unsafe place for people of his family’s
ethnicity/faith to reside, so in 1938 – and just two months before the infamous Kristallnacht attacks on Jewish stores and homes – the Baer’s fled first to Holland, and then to the United States.
Once safe in America, it didn’t take Baer long to begin work in the
field of electronics, graduating as a radio service technician from the
National Radio Institute in 1940. For the next three years he ran a
store in New York City servicing and repairing not just radios, but PA
systems and early television sets as well.Podcast #4 (História dos Games) Baer3Ralph Baer during his wartime service



The Second World War cut this venture short, however, and in 1943
Baer was drafted by the US Army. His intelligence wouldn’t have him
storming beaches, however. It landed him a job in… intelligence, as
Private R. Baer (serial number 32887607), where he first wrote training
documents for Allied troops preparing for D-Day (identifying German
uniforms, using German weapons, etc) before later being assigned to
General Eisenhower’s headquarters and being stationed in France.
Were it not for a freak illness, however, things could have gone down very
differently. In May 1944, Baer became separated from his unit after a
paperwork mix-up and was pressed into service alongside some replacement
GIs preparing for the invasion of Normandy. During training, however,
Baer contracted pneumonia, and was shipped off to a military hospital
where, bed-ridden, he completed an army correspondence course in
algebra.
Within a few weeks his old intelligence unit had found him and he
re-joined them. It was only later that Baer learned that the unit he had
been “saved” from had shortly after his departure taken part in the
D-Day landings.
During the war, Baer became an expert not on radios or
communications, as you’d expect given his training, but on small arms
(pistols, rifles, submachine guns, etc). Indeed, he became such an
expert that, when the war was done, Baer managed to bring a whopping 18 tonnes
of Axis and non-US Allied weaponry home to the United States with him,
with which he ran a number of exhibits with the blessing of the US Army.
In 1949 he graduated from the American Television Institute of
Technology with one of the world’s first Bachelors of Science in
Television Engineering, and from there didn’t look back. In addition to
his work on the “Brown Box” games machine, which would evolve to become
the Magnavox Odyssey, Baer also worked on a number of other large
electronics projects, including the launch equipment for NASA’s Saturn V
rockets.
Today, at age 89, he holds over 150 patents, and in 2006 was awarded
the National Medal of Technology by President George W Bush for his work
on pioneering the video game industry.
[Army picture credit]
Total Recall is a look back at the history of video games through their characters, franchises, developers and trends
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no Lin k :3
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